The next round starts with a better shot.
A 3D aiming minigame for Roblox with short rounds and moving targets.
Duck Shot
A visual reading of the proposal
- Starting point
A moving target
- The proposed work
Aim and try a shot
- What allows work to continue
Observe and adjust
The proposal
Duck Shot starts with a direct action: follow a moving target, aim and observe the shot’s result. The experience aims to make the rule quick to understand so players can focus on adjusting their next attempt.
The development foundation integrates an arena, visible projectiles, hit detection and individual scoring. Each element has a readable purpose: showing where the action happens, the path the shot takes and when a result counts. The goal is clear gameplay feedback before expanding the experience.
Scope and evolution
Within MunaBros, the proposal is intended for people who enjoy short skill-based sessions. Its focus is the rhythm between movement, decision and result that can invite another round, rather than an extensive story.
The project is a prototype with a development foundation. The complete game needs validation in Roblox Studio: its beginning-to-end journey, hit detection and scoring consistency need review before preparing a publication.
The development foundation brings together an arena, visible projectiles, hit detection and individual scoring. These elements form a cycle of attempts and results intended for short rounds. Within MunaBros, it is a focused proposal built around game response and a clear target; the complete round still needs validation in Roblox Studio.
Areas of work
Moving target
Projectiles and hit detection
Individual scoring
At this stage
Prototype with a development foundation. Experience validation and publication are the next stages.
Next horizon
Validate the complete game in Roblox Studio and refine the play experience.
